Team Aquila
- a map-out of how the prototype should run would’ve been useful because it helps to layout the procedures in a systematic way
- quantitative measures to be compared?
- set up is lacking
Legend of Chopstick Chung
- similar to Warioware
- good use of instructions and questionnaire – allows for qualitative/quantitative evaluations
- good documentation of results
- by having a clear outline, it’s easier to find out what changes need to be made
Repelling Game
- change of game concept
- not a paper prototype – act out concept through props
- one note-taker, one referee, refining process on the fly
- the recording allows for a good visual presentation to the class of how the game concept works
- good observations noted, which are separated into sections
Dynasty
- educational role playing game
- questionnaire a good approach, but questions were a bit vague, unrelated to specific parts of game
- graphic images of paper prototype would be nice to see, with users in it
Tuesday, November 20, 2007
Presentation Critiques #3
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